2022
LIGHTSPEED,ALL ABOARD!
Rebrand as LIGHTSPEED STUDIOS
Apex Legends Mobile (co-developed with Respawn Entertainment) was launched
More high-quality games, more global offices and more world-class partnerships
2008
Setting Sail Towards our Dream
Quantum Studios was born, developing QQ Huaxia(QQ华夏)and Freedom Fantasy(自由幻想)which played important roles in the game industry.
2009
Product Diversification
Quantum Studios' revenue rose rapidly and we started expanding into Webgames with RoseTown(玫瑰小镇).
2010
Entering the Battlefield
The Webgame and Snsgame market was becoming fiercely competitive, we reformed our game development business model and released Fantasyland(幻想世界)and Fenghuo Zhanguo(烽火战国).
2011
Moving Forward at the Speed of Light
LIGHTSPEED STUDIOS(Formerly:Lightspeed & Quantum Studios)was founded and grew rapidly, achieving 100% year on year revenue growth for 2 consecutive years.
2012
Breaking Through
The King of Nightclub and Rhythm Master came online and LIGHTSPEED STUDIOS(Formerly:L&Q Studios)expanded into the casual social mobile game space, with a wider variety of self-developed games.
2013
Opening Up
LIGHTSPEED STUDIOS(Formerly:L&Q Studios)positively responded to industry changes and competed with emerging competitors in the Webgame, Snsgame, and RTS space by focusing our efforts on multi-platform development and internationalization, allowing our game business to flourish.
2014
Relaunching
We formed our Chess and Card game teams and with a diverse slate of game projects, LIGHTSPEED STUDIOS(Formerly:L&Q Studios)was formally established. We Fly(全民飞机大战)was successfully relaunched and Asura(斗战神)was released for beta testing after 5 years of development.
2015
Revenue Growth
We Fire(全民突击)and We MOBA(全民超神)made their grand debuts, and through our efforts, broke through to the forefront of mobile TPS and MOBA verticals, becoming the most profitable game development studio group under Tencent Games.
2016
Royal Flush
LIGHTSPEED STUDIOS(Formerly:L&Q Studios) announced the "355 Royals organizational matrix" and formally established three Tencent Chess and Card game development teams, five senior R&D product development teams, and five central game development support teams.
2017
Strategic Exploration
LIGHTSPEED STUDIOS(Formerly:L&Q Studios) began strategic exploration of top IPs, continued to reinforce the development of our own IPs such as (全民斗战神), stayed committed to developing the 10 year old classic Freedom Fantasy Mobile (自由幻想手游) and joined hands with NBA with the officially licenced Strongest NBA (最强NBA).
2018
Global View
LIGHTSPEED STUDIOS(Formerly:L&Q Studios) placed a heavier focus on product quality and globalization based on the success and positive reception of PUBG MOBILE.
2019
Brand Upgrade
In 2019, LIGHTSPEED STUDIOS(Formerly:L&Q Studios)had a brand upgrade in its 11th anniversary, rolling out its flagship product, Game for Peace(和平精英), which maintained a leading position in the tactical competitive mobile shooters vertical.
2020
2020 and Beyond
LIGHTSPEED STUDIOS(Formerly:L&Q Studios) will carry out diversified pan-entertainment strategy based on high-quality games, whilst continuing to embrace change and exploring the limitless potential of the global game ecosystem.
2021
Accelerated globalization strategy
Second North American studio Uncapped Games was established
Canada Office was opened in Toronto