R&D Capabilities

GAME DEVELOPMENT

We are committed to pushing boundaries of tech and art possibilities

MOTION CAPTURE

State-of-the-art mocap technologies and pipelines for the vivid action presentation in games.

AUDIO TECHNOLOGIES

The first Dolby Atmos mixing studio in China's gaming industry crafting a superb auditory feast for gamers.

GRAPHICA RENDERING

Delivering the ultimate visual experience for gamers backed by mature and next-gen rendering techniques.

QUALITY CONTROL

Automated testing for multidisciplinary setups and diversified scenarios guarantees technical quality and smooth game experiences.

GAME AI

Enriching gaming experience with features such as speech synthesis, AI voice changer and singing voice synthesis and conversion.

CODE:HUA

2021,Unreal Engine 4(UE4)real-time graphic tech demo

CODE:SYN

2020,A tech demo for a PC and console open world FPS game

ACADEMIC RESEARCH

We are committed to exploring the cutting-edge technologies

  • Low-poly Mesh Generation for Building Models

    SIGGRAPH Conference Proceedings

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  • Non-parallel Any-to-Many Voice Conversion by Replacing Speaker Statistics

    INTERSPEECH Conference Proceedings

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  • Robust Multi-Robot Trajectory Optimization Using Alternating Direction Method of Multiplier

    IEEE Robotics and Automation Letters (RA-L)

    MORE+
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